What Do We Do With Mythos?

So, I haven’t really been doing much in terms of fandoms. At least not relevant fandoms. I sat down to watch another of 2016’s video game movies: Angry Birds. Four word review: don’t bother, not fantastic.

Other than that, I’ve been playing a lot of video games. Notably The Legend of Zelda: Wind Waker HD. Four word review: easily best Zelda game.

But one thing I’ve been picking up from my playthrough of Wind Waker is the mythos of The Legend of Zelda. All of the games connect to each other through this mythos, this deeper backstory that has little-to-no relevance on the actual story. The thing with the Zelda mythos is that, like many fantasy video games, it is polytheistic.

So, with that said, what are we to do with the mythos of any story?

I say the best thing to do is appreciate it for what it is: back-story and world-building. Lots of fictional stories have a mythos. Lord of the Rings and Star Wars, for example, have very deep in-universe histories. And not all are that complex. Avengers has a mythos; it’s the other movies of the MCU.

Not to mention, it helps point out that this story is made up. The way I see it, when a work’s depiction of the origin of the universe differs from the one in Genesis, then it’s safe to assume it’s a work of fiction.

I mean, there’s a reason it’s called “myth-os”.

And, well, that’s about all I have to say for this week.


…Myth-os. That sounds like a breakfast cereal. “Try Myth-Os! Part of a complete, nutritional, Asgardian diet!”


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