Just because I am an independent video game journalist does not mean that I am good at video games.
Okay, not really. I’ve crossed paths with people who are worse at me, but I’ve also done so with people who are far better than me. It’s usually in the cases where I have no one with which I can directly compare myself. Probably the reason why I cling to single-player games like a blanket on a cold night.
This mostly works for my self esteem, until I come across a single-player game that actually poses a modicum of challenge…and it crumbles like the wet paper bag that it is.
Case-in-point: Mothergunship. Imagine, if you will, a rogue-like first-person-shooter where you run from room to room shooting robots with guns. Pretty straight-forward, right? Well, there’s the added mechanic of gun customization. You earn points by destroying robots and spend those points on new gun parts.
So, on paper, it sounds like really fun. And in practice, it’s really fun too. But I’ve stopped playing it.
You see, every time you die, you get kicked back to the hub area, with nothing. You lose everything when you die. Hence the “rogue-like” portion.
And did I mention that it’s a “bullet hell” game? You know, the game where bullets come from everywhere?
…
8/10 ~ Not my cup of tea. Maybe you’d like it. Maybe I’ll pick it up again some day.
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